After months of silence and some information, Sony finally unveiled the specs and the hardware details for its PlayStation 5, which is set for release this holiday season.
PS5 will have a 3,5GHz (variable frequency) customized eight-core AMD Zen 2 CPU and a custom GPU based on the AMD RDNA2 architecture hardware which promises 10,28 teraflops and 36 computing units, which are both clocked at 2,23GHz (variable frequency). The PS5 will also be equipped with GDDR6 RAM 16 GB and a custom 825 GB SSD which Sony promised to be super-fast in loading.
The PS5 also revealed one of the biggest updates to its console last year: upgrading to Sata storage for the internal hard drive of the console, which Sony claims would result in significantly quicker load times. In less than a second on the PS5, a previous demo revealed Spider-Man’s loading speed, compared to around eight seconds on a PS4.
PlayStation hardware lead, Mark Cerny, talked more about the SSD targets. When it took about 20 seconds for the PS4 to load a single gigabyte of data, the goal of the PS5 SSD was to load five gigabytes of data in a single second.
The PS5 will not be limited to that SSD, however. It will also support USB hard drives, but slower expandable storage options are primarily planned for backward compatible PS4 games. It will have a 4 K Blu-ray drive which still support DVDs, although certain games will also need to be downloaded on the internal SSD. The custom SSD inside uses a standard NVMe SSD, which makes potential upgrades but also requires a SSD that follows Sony’s high-specific requirements–at least 5.5GB / s.
Through a stream of smaller updates, Sony has given out a solid amount of information regarding the PlayStation 5 over the last few months. The business is already planning to add support for both 8 K gaming as well as 4 K gaming at 120Hz on the latest hardware. There is also a proposal to add “3D audio” for more immersive sound, an optional energy-saving low power consumption mode, and backward compatibility with PS4 games.